Cognitivo
2026 AI Industry Training & Hackathon
In Person · Sydney
29 July 2026 – 31 July 2026 · AEST

2026 AI Industry Training & Hackathon

A hands-on program covering practical AI implementation for enterprise teams — from strategy to production-grade deployment.

Generative AINeural Symbolic AI AI StrategyRAG & Knowledge SystemsAI Governance
Register Interest

This program is 3 day industry training and hackathon designed for software engineers and technical professionals who wants to build, deploy, and compete with real AI systems. It is suited to:

  • Software engineers and developers building or integrating AI into their products
  • Technical professionals working with large language models, agents, and AI infrastructure
  • Engineers looking to gain hands-on experience with model evaluation, fine-tuning, and agentic frameworks
  • Developers interested in the latest tooling from NVIDIA, LangChain, and the open-source AI ecosystem
  • Participants should have a working knowledge of Python and be comfortable in a Linux/command-line environment. Capacity is limited to 40 attendees

Trainers from NVIDIA, Anthropic and LangChain

Day 1: Building with AI


Session 1: Where the Future Economy is Headed with Software 2.0

Duration: 2 hours | Format: Presentation & Discussion

  • Creating value in the future economy — electricity + compute + developers = revenue
  • Evolution of software architectures — from monoliths to AI Agents
  • The death of SaaS and the age of personal software
  • The path to reasoning — RAG techniques and limitations of LLMs
  • Agentic applications — what they are and why they matter
  • The economics of inference — cost per token, latency vs. throughput tradeoffs, why this shapes product decisions
  • Edge AI and the on-prem trend
  • Gigabyte AI developer hardware introduction

Session 2: Hands-On Lab — Building with AI, transitioning to no-manual coding

Duration: 6 hours | Format: Lab-based

Dependencies: User to work on own laptop, requires WSL, Ubuntu
Attendees receive a Claude 1 month voucher.

Greenfield Software Development (4 hours)

  • Prompt Engineering Fundamentals
  • Building skills, skill composability
  • Context Engineering and memory (Vector RAG, Graph RAG) - Obsidian & Graphify
  • Connecting to agents using MCP servers
  • Planning and designing
  • Testing & iteration

Legacy Code & Migration (2 hours)

  • Re-engineering and migrating legacy codebases (clean-room re-implementation)

Patterns & Methods & Workflow

  • Architectures and patterns for AI-assisted development
  • Reducing token usage (tied to context engineering and memory)
  • Ways of working: the AI-augmented developer workflow
  • Human in the loop, code reviews, and QA
  • Debugging AI apps in production using LangSmith

Day 2: Building AI — AI Engineering Foundations

Duration: 8 hours


Session 3: Infrastructure & Models

Duration: 3 hours

  • GB10 (Gigabyte AI Top Atom) clustering
  • Environment set up, dependencies
  • Hosting foundational models and short-term memory

Session 4: Evaluation & Light Customization of LLMs

Duration: 2 hours

Based on NVIDIA's Deep Learning Institute courseware ref

  • LLM Evaluation Fundamentals
  • Running benchmark evaluation using GSM8K ref
  • Parameter-Efficient Fine-Tuning (PEFT) with Low-Rank Adaptation (LoRA)
  • NVIDIA NeMo Framework, NeMo Evaluator, and NeMo Customizer
  • NVIDIA Inference Microservices (NIMs)
  • MLflow for Experiment Tracking

Session 5: Agents

Duration: 3 hours

LangChain Foundations (Python)

  • Building simple agents
  • Model Context Protocol (MCP) — what it is, building an MCP server, connecting to third-party MCP servers
  • Multi-agent protocols
  • Setting up a coding agent

Multi-modal Agents

  • VLMs and VLQA

Openclaw

  • Openclaw/Nemoclaw setup
  • Setting your own coding agent (Clawcode)
  • Claw automation tutorial (e.g. email automation agent)

Day 3: Hackathon

Duration: 8 hours

Logistics

  • Equipment: 15 x AI Top Atoms, monitors, mouse and keyboard supplied by Gigabyte
  • Number of teams: 9 teams of 4-5

Format

  • Part 1 (30%): Teams will complete a series of AI model/LLM evaluations, in the categories of data science, LLM and Computer Vision.
  • Part 2 (30%): Teams will build Claw bots / agents to complete tasks.
  • Part 3 (40%): Agent vs Agent. Teams build an agent to compete against other agents in a round-robin format.

Award Presenters

  • Department of Industry Science and Resources Representative (TBC)
  • Gigabyte Australia Country Manager
  • UNSW CSE Head of School

Adjudicators

  • Prof. Fethi Rabhi, Director of Studies Software Engineering, UNSW
  • Prof. Amin Beheshti, Director of the Centre for Applied Artificial Intelligence, Macquarie University
  • Adj Assoc Prof. Alan Hsiao, UNSW and CEO Cognitivo
  • Haritha Thilakarathne, Senior Development Relations Manager, NVIDIA